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How to package a game for mac ue4
How to package a game for mac ue4










how to package a game for mac ue4 how to package a game for mac ue4

Sims 2 Seasons HELP! I don't think this is the right place to post this BUT: Sims 2 loaded onto my macbook fine on Christmas Day, I just went out and bought 'Seasons' expansion pack for it, hoping for the same simplistic load. Socialize: Join our Watch Weekly threads: Related communities 1 2. Should have the OP posting in the comments alongside everyone else, if they post. Please include images/samples in your post! 'Share Your Stuff' threads. Should have a proper license included in the post itself. Should have their results shared with us. Minimum Text Submission Length 40 words or so. Should include what you've already tried and why it was inadequate. Restrictions Do not use, assign flair to your post after it's created. The focus should be on providing info to the community, not promoting yourself.īe sure to include your education and years of experience to provide some context. This is not a way to promote your game/kickstarter/etc, please see above. AMAs If you have a unique perspective on something, we'd love to hear it. Memes Giveaways Explicitly On Topic Gamedev-relevant Articles, Videos, and Announcements Free Assets (please specify license) 09/2017: Posting on-sale assets is no longer allowed Language/Framework discussions Be sure to check the. That is what Feedback Friday, Screenshot Saturday, and are for.

how to package a game for mac ue4

Do not talk about what advancements occurred on your game this week. Devlogs that do not have a focus on being useful to other developers. Off Topic Feedback requests / 'Play my game' Post an about your game or use the to trade feedback Job Offers, Recruiting, and related activities Use and for that Promotion Once-per-game feedback requests or release threads are OK, but a considerable history of participation on is required. We hope to promote discussion and a sense of community among game developers on reddit. (*.sh for linux, *.command for mac and *.bat for Windows), which are.įilter posts by subject: FAQs & Wiki 1 2 Posting Guidelines v3.5 is a game development community for developer-oriented content. To build, cook and package a game using the Unreal Automation Tool (UAT). The Unreal Engine 4 from Epic Games is a powerful tool to create any type.












How to package a game for mac ue4